

(2 items) Increases the damage Volley deals by 430 each tick.

(2 items) When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina. This effect cannot occur from simultaneous critical strikes. (2 items) When your Regeneration critically strikes, you restore 558 Magicka. (5 items) While you have a damage shield on you, your Health Recovery is increased by 1106. This bonus increases by 191 every time Volley ticks, up to a maximum of 8 times. (2 items) Adds 526 Critical Chance, Increases the damage Volley deals by 430 each tick. (2 items) Adds 77 Magicka Recovery, Adds 77 Stamina Recovery, When you deal damage with Low Slash, your next fully-charged Heavy Attack used within 5 seconds restores 1904 Magicka and Stamina. (2 items) Adds 526 Critical Chance, When your Regeneration critically strikes, you restore 558 Magicka. This effect scales off the higher of your Weapon or Spell Damage. (2 items) Adds 1190 Offensive Penetration, Dealing damage with Critical Charge causes enemies to bleed for 1166 Bleed Damage over 10 seconds. (2 items) Adds 1190 Offensive Penetration, Increases the damage Wall of Elements deals by 1250. (2 items) Adds 103 Weapon and Spell Damage, When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage. This effect can occur once every 6 seconds. (5 items) When you deal damage you gain a damage shield that absorbs up to 8412 damage for 6 seconds. (2 items) Dealing damage with Critical Charge causes enemies to bleed for 1166 Bleed Damage over 10 seconds.

This effect can occur once every 5 seconds. (5 items) When your pets attack an enemy you have also attacked in the last 10 seconds, you heal for 2433 Health and restore 1216 Stamina. This effect can occur once every 13 seconds. (5 items) When you Bash an enemy, you gain Glorious Defense for 10 seconds, allowing you to dodge the next attack made against you and all others afterwards for 1 second. (4 items) Adds 129 Weapon and Spell Damage Each effect is picked randomly and an effect that is already active cannot refresh. (5 items) Whenever you deal Flame, Shock, or Frost Damage, you gain 492 Weapon and Spell Damage for Flame, Shock, or Frost Damage for 4 seconds. (3 items) Adds 129 Weapon and Spell Damage (2 items) Increases the damage Wall of Elements deals by 1250. (2 items) When you deal damage with Flurry, your single target damage over time abilities used within 4 seconds gain 1690 Spell and Weapon Damage.
